GetRoundStatus Function

Note: This will return the current state of the round, which is an interger.

Description

Grabs the current round state
Globals.GetRoundStatus()

States

					
State Description
-1
The round is in testmode
0
We need the required players
1
We are now starting up the match
2
Match has officially started
3
Match is ongoing
4
Checking if we should win or lose (If we find no survivors, or zombies, depending on the gamemode)
5
Match just ended, only available for 1 frame (to call X things, and freeze players)
6
A timer counts down, until we cleanup the map, and switch back to default round status

Return

Returns the round status